Before Dawnguard was officially announced, Bethesda parent company Zenimax Media submitted a trademark application for new downloadable game content. In the filing submitted, Zenimax referred to a project called 'Dawnguard' that was specifically referred to as "computer game software for use with computers and video game consoles" and "downloadable computer game software offered via the internet and wireless devices."
If you really want to force it, maybe you could try deleting earlier updates you got for a game. This way when you launch that game again, you will get the latest update from psn. If there are no new updates then it will simply re download the earlier ones. I am not sure how you would do this for games which have never released a patch up to that point.
Since you are asking about all ps3 games in general, I would recommend caution to avoid problems(like incompatible save files maybe?) when deleting the older patches. Also, be careful not to delete your save games during this process.
The player character is Dragonborn and is typically referred to as such. The Dragonborn can be male or female, from one of ten races. Each of the ten races has, in addition to a bonus for certain skills, a power specific to their race - for example, Nords start with a bonus to several martial skills, and the ability to intimidate enemies for a short period. The player can recruit one NPC at a time as a follower, who can travel and fight with the Dragonborn; there are forty-five available followers in the base game, with thirteen more added in the downloadable expansions.
Dawnguard was the first downloadable add-on for Skyrim, revolving around a battle between the Dawnguard and Clan Volkihar. The Dawnguard are a band of vampire hunters who rely on the use of crossbow weapons in their pursuit against Clan Volkihar, a family of vampires. Early in Dawnguard's quest line, players must choose which of the two factions to join forces with. Dawnguard adds new content to the game, including weapons, spells, and armor, and expands the abilities afforded to players who choose to become either a vampire or a werewolf. It adds two new areas to explore outside of the mainland of Skyrim: the Soul Cairn (a plane of the realm of Oblivion) and the Forgotten Vale (a secluded glacial valley). Dawnguard released on the Xbox 360 in English-speaking territories on June 26, 2012, and in European countries in mid-July 2012. It was released for Windows on August 2, 2012, via the digital distribution platform Steam. Performance issues on the PlayStation 3 hampered Dawnguard's release on that platform. It was released on the PlayStation 3 on February 26, 2013, in North America, and on February 27, 2013, in Europe.
The art style of the game world drew acclaim from many reviewers, who welcomed the departure from Oblivion's Cyrodiil. Jason Schreier of Wired described the land of Skyrim as a "Viking-inspired treasure trove of flavor and charm", noting its contrast to Cyrodiil, which he considered generic by comparison. The Staff at Edge magazine described Cyrodiil as a "patchwork of varying terrains", praising the more consistent design of Skyrim. Shibley praised "the lack of copy-and-paste level design that's plagued Bethesda's previous games, ... giving a lived-in and handcrafted look to the world". Bedford noted that the improved graphical fidelity over Oblivion allowed the game world to feel more lifelike, praising the "misty mountain setting, complete with swirling fog and high-altitude snowstorms". An editor for PC PowerPlay praised the diversity of the dungeon design. Andrew Reiner of Game Informer cited criticisms that Oblivion faced for repetitive dungeons, noting that "the composition of each dungeon is largely unique and individualized" in Skyrim. He also favored the design choice to have a quick route out of a dungeon leading from its last room, eliminating a problem he identified Oblivion as having, where the player would clear a dungeon and then have to go all the way back to the beginning to exit it. Many reviewers praised the large number of things to do in the world outside of the main story. Tom Francis of PC Gamer noted that it was difficult to explore the world without becoming distracted by things to do, stating that, "it's hard to walk for a minute in any direction without encountering an intriguing cave, a lonely shack, some strange stones, a wandering traveller, [or] a haunted fort".
Since release, several patches were published to address technical issues and improve overall gameplay. Patch 1.2 was released on November 29, 2011, to fix some of the game's issues; however, some players reported new bugs in the game following the patch, including more frequent game crashes. Patch 1.3 was released on December 7, 2011, to improve stability, further address known issues, and fix some problems that were introduced in version 1.2. Patch 1.4 was released on February 1, 2012, for the PC. Another list of issues and bugs were addressed in this patch, and Skyrim launcher support for Skyrim Workshop (PC) was provided. Patch 1.5 was released on March 20, 2012, for the PC. Numerous bugs were fixed, and new archery/spellcasting kill cams were included. On April 12, 2012, Bethesda announced that Kinect support would be coming for the Xbox 360 version of Skyrim, with over 200 voice commands. Patch 1.6 was released on May 24, 2012, for the PC. This includes a new feature: mounted combat. Patch 1.7 was released on July 30, 2012, for the PC, and 1.8 was released on November 1, 2012, for the PC. These two introduced only minor bugfixes. Patch 1.9 was released on March 18, 2013. In addition to providing various bug fixes, this patch also added new features, most prominently the new "Legendary" difficulty, and "Legendary" skills, which effectively remove the level cap.
An unofficial patch attempts to fix remaining issues unattended by the official patches. It lists hundreds of gameplay, quest, and other bugs that it fixes in the game and its add-ons.
Bethesda has released the 1.9 Skyrim update for the Xbox 360 and PlayStation 3 versions of the game. The patch has been available for the PC version of the game for some time now and is only just now available for the game's counterparts on the console.
For this guide, we'll be using Mod Organizer 2. Download Mod Organizer 2 here. You'll need to create a Nexus account to download this file if you don't have an account already. Once downloaded, do the following:
There are many patches that aren't shipped with the automatic download facility due to them being canary patches, privately-shared patches, or otherwise missing from the Wiki. These patches can be added to RPCS3 in the following manner:
This section is meant for adept users who wish to apply a patch to a different game version. Do not try to edit any of the patches unless you know what you are doing. Please note that you will also have to edit the Title ID and game version information for the modified patch to be applied by the emulator.
Below are the various types of patch structures that can be used in RPCS3. It starts with the basic format and then showcases various other complex structures that can be used. In case of any doubts, you can refer to over 100 patches present in our patch repository for guidance.
Bethesda updated the Xbox 360 version of open-world Elder Scrolls V: Skyrim. 360 players can now download the English version of Patch 1.8 through Xbox Live to make their adventures through the frozen North a bit smoother.
Update 1.8 doesn't provide any new content to the game. Instead, it fixes a variety of bugs. Arnleif and Sons Trading Company will no longer permanently lock and NPCs will no longer be duplicated. Rare issues regarding vampiric grip and exterior doors have also been corrected. Rounding out the patch are a number of unspecified "memory and stability improvements."
Although this patch doesn't add any new content, players will soon receive more in the form of a new DLC pack. Dragonborn will whisk players away to the island of Solstheim, located between the provinces of Skyrim and Morrowind. During this adventure they'll face off against the very first Dragonborn along with a host of other new enemies.
For a limited time, when gamers buy the disc or digital version of selected games for PlayStation 3 they can download a PlayStation 4 digital copy of the same game from PlayStation Store for a discounted price. Redeem the code packed into the PS3 version of the game on PlayStation Store and download the PS4 version of the game. Then use the original PS3 disc in your PS4 system to activate and start playing. You do not need a PS4 to redeem your code - simply redeem your code, then download your digital copy when your PS4 system arrives.
Following the store closures, users will still be able to re-download and play previously purchased games, as well as PS Plus titles as long as they remain a subscriber. Sony has not said how game patches will work beyond the closures.
According to a new forum thread on PSN Profiles, a handful of PlayStation 3 titles are no longer pulling patches from Sony servers, meaning players are left with the 1.0 version and are unable to access any post-launch improvements brought about by updates. Those enhancements may include the ability to play online or even earn Trophies, alongside the typical bug fixing process and streamlining of how each game plays. The current list of PS3 titles affected appears to hit specific versions at random, with select territories still able to download patches while others cannot. 2b1af7f3a8